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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP (EPR04)
CPU: 32-Bit RAM with embedded memory. Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU). Screen: 2.9-inch reflective TFT color LCD. Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm). Resolution: 240 x 160 pixels in a wide-screen aspect ratio. Colors: 511 simultaneous colors from a palette of 32,768. Software: Fully compatible with Game Boy and Game Boy Color game packs. Light Source: Front light integrated with LCD. Size (closed): 3.3 by 3.23 by .96 inch. Weight: Approximately...
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Game Boy Advance SP System
-When it's opened, gamers are in for a treat -- the screen can display up to 32,000 colors, and has a backlit screen for comfortable game viewing
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